1/10/2011

#What I am thinking about?

       Many persuasive games which just point out their main points without any decorated are very straightforward. However, not every one can accept or like to play them. If a persuasive game can attract people's attention first, and provide information when the game is processing, it might be more acceptable like the candy shell of pills. 




Bitter Pill=> Main Points
Candy Shell=> Something that can attract players' attention or let the players won't notice.



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